Larry Liu

50% psychologist. 50% programmer. 100% happiness engineer.



Stanford Introductory Studies

Stanford, CA, 2016-present

MOOC Enrollment Link:

Teaching Assistant, Technical Assistant - I taught HUMBIO 86Q, a course called Love as a Force for Social Justice, with Nobel Peace Prize nominee Anne Firth Murray. After winning the Coursera Social Impact Campaign, I was hired to design the curriculum, lessons, and assignments for a massive open online course (MOOC) version of the seminar. The course is available at no cost to students around the world as of July 2017.

Like many other topics emphasized in education, love, compassion, and empathy all too can be learned and practiced. They are skills that are ubiquitously relevant in every field, in every country, for every person in any walk of life. Yet, there are terribly few opportunities to think critically and reflect on WHY and HOW we love and how we can get better at loving. This course provides just that. It explores different kinds of love; whether or not we should we define love; non-violent communication; love and the biology of the brain; love as a basic concept of religious and ethical beliefs; and artistic and poetic expressions of love as a social force.


Riot Games

Santa Monica, CA, 2016

Insights Analytics Intern - I was a member of the Insights team, which supports other teams at the company with data-informed business intelligence. I specifically supported the Metagame Systems team and the internal Talent team.

My first project introduced social network analysis into the company's body of analytics work. I designed the data infrastructure to support social network analysis within Riot's existing data warehouse (SQL, Hive, Vertica). With the infrastructure in place, I wrote an algorithm (Python, Spark) to identify social influencers in our player ecosystem based on a social network of >10M players (nodes) with >100M connections (edges). Using my findings, I made game design recommendations to drive player outcomes (engagement, revenue generation, attrition minimization, etc.) and improve social play.

My second project involved conducting a needs analysis internally on the company's diversity and inclusion (D&I) practices. I designed and administered a study to better understand employee sentiment around D&I (Qualtrics, R). Based on my research, I built a D&I maturity model (inspired by this model) specifically for the gaming industry, and delivered a roadmap for the company to improve D&I maturity both for product strategy and internal talent management initiatives.

While at Riot, I built a tool (SQL, VBA) to automatically generate SQL code based on Qualtrics survey results to expedite and minimize errors in the process of getting our research teams' survey work into our data warehouse. I also recorded a library of musical saw sound effects for the sound design/SFX team to use in future feature releases and musical compositions and helped kick off the Riot a cappella group.

LinkedIn Festival organizing team after the awards ceremony. Photo courtesy of Tony Chung.

LinkedIn Festival organizing team after the awards ceremony. Photo courtesy of Tony Chung.


Mountain View, CA and Sunnyvale, CA, 2015

Global Learning and Development Intern – I joined the Talent Management and Organizational Development team to understand employee engagement at LinkedIn, primarily focusing on employee collaboration.

My main project demanded a comprehensive needs analysis, which involved performing a path analysis (R, Sirota) on quantitative data to find key drivers of collaboration and using natural language processing (Excel VBA, Kanjoya) techniques to conduct sentiment analysis on free-form textual data. Next, I conducted anthropological field research and designed surveys for target employee teams. Using insights from my research, I designed behavioral interventions to improve collaboration culture and built a toolkit for conducting similar research in the future.

In addition, I also played a pivotal role in organizing the LinkedIn Festival, a non-technical hackathon. The Festival attracted over 150 students (with 800 on our waitlist!) representing over 80 universities who were interns in various industries in the Bay Area and was featured in the Silicon Valley Business Journal and the Institute for Corporate Productivity (i4cp). I helped create the prompt and coordinated event logistics and volunteers, drawing from my experience in traditional hackathons. LinkedIn anticipates hosting the LinkedIn Festival on an annual basis in addition to its technical hackathon. I was a Finalist at the annual LinkedIn Intern Hackday with my team's project, Don't Be Late.


Sunnyvale, CA, 2014

Talent Data and Insights Intern – I developed internal tools for use within HR department. My primary project involved cleaning and aggregating employee data to predict performance, engagement, and attrition trends and make hiring, promotion, and policy recommendations to HR leaders (Workday, Excel VBA, R). I designed the user interface for self-service dashboards for Talent Data and Insights team. I spearheaded initiative to increase frequency of employee engagement data collection. I made survey design recommendations using background in psychology research.

My formal projects aside, I also delivered a talk on the role of human sentimentality in developing workplace culture to the entire company, streamed globally. After a conversation over dinner with Jackie Reses, the CDO, I started a project to revamp college recruiting pipeline in the Talent Acquisition department with my familiarity with the technical interview process. While at Yahoo!, I won the Best Intern Hack award with my team and our project, City of Heroes, at the company's quarterly Hackday.

Larry speaks on the magic of human sentimentality and its role in job search and company culture fit, with a unique musical saw twist. His talk was delivered at the Yahoo company all hands meeting 8/22/2014. Permission to share granted by Trish Crawley.

Stanford Residential Education

Stanford, CA, 2014-2016

Resident Assistant (RA) – I was hired to be a Resident Assistant (RA) in the Adams and West Lag dorms at Stanford. RAs are tasked with building community within their respective dorms, handling crisis situations among the residents, and conducting logistical and administrative business with regards to dorm programming. We are trained on emotional intelligence, QPR suicide response, and emergency protocols. We also work as a team with other specialty staff in the dorm and community that have more specialized training in technical-, academics-, or health-related issues. In dorms with freshmen, like mine, RAs play a pivotal role in helping freshmen ease the transition from high school to college life.

Stanford Graduate School of Business Organizational Behavior Lab;
Stanford Department of Psychology Dweck-Walton Lab

Stanford, CA, 2013-2014


Undergraduate Research Assistant – I conducted research at the Organization Behavior Lab surrounding the manipulation of environmental cues and mental priming effects to affect business negotiation performance in a business school negotiations class. I used Javascript and HTML to design and deploy online experiments and interface with Amazon Mechanical Turk in order to scale up classic economic experiments such as the ultimatum game. Meanwhile, the research in Dweck-Walton Lab involved creating computer “games” to play with children at Bing Nursery School to examine culture acquisition and transmission among infants. We were trained as teaching staff and built rapport with the children until they were willing to participate in the experiment.

Detailed information about the research I worked on can be found on my research portfolio page.

FIRSTWA Logo.jpg

Washington FIRST Robotics

Bellevue, WA, 2011-2012

Board Member, Organizing Committee – Event planning and coordination; public speaking for potential corporate sponsors, school districts, and with government officials advocating for differentiated STEM education. Undertaking planning of state-wide data mining project to examine correlation between extracurricular STEM programs and academic performance using metrics of graduation rates, standardized test scores, and CTE class enrollment.

Copyright Larry Liu 2014-2015